Creation Club, Another Mistake
October 5, 2017
In absolute disregard for public opinion, video game company Bethesda Games Studios has released “The Creation Club.” It’s a cash grab attempt by Bethesda, so gamers, be aware.
The Creation Club is Bethesda’s recent attempt at a paid modding service for their games Skyrim and Fallout 4. It launched in early September. Modding allows users to create custom items for their games.
Nothing seems out of the ordinary until you look at the costs per item. A well-priced in-game suit of armor or weapon should cost between 10 and 25 cents. The Creation Club’s items each cost between $1 and $5.
This becomes extra questionable when you look at Bethesda’s early claim that they had “no plans” for paid mods. But when a problem arose with their initial PlayStation modding system, rather than creating a free workaround, they decided to introduce the Creation Club with its paid mods.
Unfortunately for Xbox and PlayStation users, there isn’t any easy alternative to Bethesda’s systems. For computer users, there’s the Nexus. The Nexus is a massive database of free mods for a large list of games, and most content that’s present on Creation Club was available on the Nexus before Creation Club was even announced. It’s also one of the first results if you look up “Nexus” on Google, so it’s not hard to find. And, if you truly feel that mod makers should be paid for their work, this site accepts donations.
In all honesty, this wasn’t an unpredictable move on Bethesda’s part. They had a “give us your money” mentality for a long time. The original sign was the “Horse Armor” DLC for Oblivion. For two dollars, the player could put a cosmetic attachment on his or her horse, and this armor did not even protect it.
Bethesda could’ve done better. To compensate for the PlayStation’s inability to use outside files, they should have created a free service. The company would have been praised for its devotion to their fans and possibly gained new customers. Instead, the backlash against the Creation Club has pushed Fallout 4’s positive ratings down from over 90 percent to around 70 percent in less than a month.